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Guard Duty Activation Code And Serial Number

Updated: Mar 19, 2020





















































About This Game Tondbert, loyal Guard to the Castle of Wrinklewood, is having a rough day. A little too much ale at the local pub, a lapse in judgement, and the next thing you know a hooded figure has slipped into the kingdom and kidnapped the princess -- an event that will have consequences well into the future. A thousand years later, in a small orbital station, Agent Starborn is a member of a resistance group embarking on a last ditch effort to overthrow evil and take back the Earth -- a quest rooted in the depths of history. Discover how these two playable characters' fates are intertwined and you might just save humanity in the process.Features:A full stand-alone game spanning across two drastically different time zones – Past or future, choose your actions wisely. This is not a tale for the faint of heart.Full voice acting - Over 6000 lines of fully voiced dialogue.Hundreds of detailed animations – Be it the flicker of candlelight, leaves blowing in the wind or the jaws of a giant Wrinkleworm you can be sure those pixels will be pulling their weight.Bespoke music and sound – Guard Duty features over 30 unique musical compositions with hundreds of sound effects created in-house specifically for this project.Available on Windows, Mac and Linux.Integrated 'to-do list' keeps track of current goals and objectives – Never lose sight of your goal, Guard Duty features a familiar RPG styled quest tracking system.Hand crafted pixel art – True to the era, Guard Duty is created in a juicy 320x240 resolution and styled like a real 90's point and click.Streamlined inventory and puzzle design – The feel of a classic, without all the faff. Puzzles are logical with an intuitive interface, Guard Duty features a modern mentality to game design whilst retaining a classic aesthetic. 7ad7b8b382 Title: Guard DutyGenre: Adventure, IndieDeveloper:Sick Chicken StudiosPublisher:Digital TribeRelease Date: 2 May, 2019 Guard Duty Activation Code And Serial Number The adventure game genre seems a little oversaturated with somber detective stories. As much as I enjoy those, I love nothing more than some good laughs, some vibrant colors - and I'm a sucker for cartoons! Guard Duty fills that void on all counts.It harkens back to gems of lo-res point&click comedy such as Simon the Sorcerer or Discworld. It's got that lively, colorful, cartoony art and animation that's just joy to these tired eyes. It's crisp & elegant, with a well-chosen palette. Story-wise it might also remind you of the classic Discworld - as you assume the role of a member of the town guard. There's magic, orcs and monsters, too! And time travel! If you enjoyed Sir Terry's imaginative worlds (both the fantastic and the earlier sci-fi) & his sharp wit, you'll be right at home - like in the novels, the main goal is simple: "Save the princess. Save the world", but what elevates it is the characters, the interactions, and the humor. There's some genuinely endearing slapstick, a few nods to the genre classics (concentrated in one spot mostly), but my favorite was the multi-layered bits, saturated with meta relating to modern culture, and even gaming. On the flipside - the game gets significantly darker when the main antagonist surfaces. Tondbert only gets glimpses of this dark side - but then, in the last act, we are transported into a bleak neon-lit future. Think Blade Runner or Terminator. It still manages to throw in a few jokes, and there's your token geeky hacker girl to lighten up the mood - but other than that, it's pretty straightforward sci-fi\/cyberpunk. This bit feels shorter - with not much world to explore - but it makes sense. For one, given the situation, the world of the future wouldn't be very lively & interesting to just roam around. Two: there's been enough build-up, time for some decissive action!At the gameplay level it's a classic point&click: you go around talking to people, looking at things, picking up objects & using them on other objects. You also have handy notes to remind you what your current goal is - which then gets checked off once it's completed. Very handy! The puzzles are on the simple side: if the solution isn't immediately obvious after just looking around briefly, just ask around and someone will guide you. While most will pose a fair challenge to a lazy gamer after a hard day's work (that's me!), some did feel a bit too short, as if a few steps had been eliminated for the players convenience. Whether that's good or bad will be up to your personal preferences. I for one detest certain logical puzzles that simply "have to" be in an adventure games. "Find randomly strewn cogs, then fix clockwork mechanism" or "Fix the light in a dark room". I did expect more challenge in several places - especially in the latter part - but that's the pessimist\/masochist in me. In the end I thought: "Oh, so I don't need to [insert random tech maintenance chore]? Woohoo!". The few logical puzzles that are there are engaging and fun - enough to kick your brain into higher gear but juuuust enough not to annoy the heck out of you.The game is a full talkie - and again, it's got that nice cartoony flair. Tondbert's temporary speech impediment is my favorite - it's perfectly executed and adds an extra layer of humor to the dialogue. I also absolutely loved all the natural, genuine accents!Music is, likewise, pure pleasure to the ears. The soundtrack offers a wide variety of medieval tunes - from idyllic, pastoral, to ones more urgent. Some of it reminds me of my absolute favorite: the Little Big Adventure 1 & 2 score by Phil Vachey. The cyberpunk chapter, in turn, has some dark electronica, a bit of high-tempo synthwave, and some cold, creepy, minimalistic tonalities - punctuating the most tense part of the game. But beyond that there's place for musical surprises - such as a jazzy, hard-boiled noir theme in the tavern. I got the soundtrack DLC & it's on high rotation on my stereo now!In summary:Guard Duty was a fun, engaging, histerically funny game - but not without depth. The dialogues and stories build this world and bring it to life just as much as the images and the sounds do - with engaging exposition and tidbits of humor. The art, animation, music and voice acting were all genuinely and sincerely everything this old point&click gamer, music fanatic & linguist could want. The puzzles were on the easy side, perhaps too simple at times - you decide whether that's a pro or a con to you. The adventure was engaging nonetheless, keeping the story going organically.. A charming game built with a lot of love, Guard Duty manages to be like a happy-go-lucky fairy-tale that knows when to take itself seriously, and when not to, which is an exceedingly difficult thing to do for a game as bright and charming as it is!The humor in this game made me laugh a TON, and I really love how the last section of the game really delivers on what's at stake by contrasting just how much charm is lost in the conflict of the story while still maintaining a great tongue-in-cheek delivery.I also found myself just falling head over heels for so many characters - there are some serious great character designs and the game does a fantastic job of really making them come to life and feel like people you should care about. I particularly love the forest troll!It's a fabulous game, if short, and absolutely worth spending the time and money to play it through to the end!. Reasonable production value and nice throwback to the British 90s adventure game but not very long and I found the humour a little bit tiring. Worth a play but not essential.. Must buy if you are a fan of old school click and point adventure games. Really captures what made the genre so special back in the day. Can't recommend enough for fans of monkey island, broken sword, discworld, full throttle, grim fandango, etc.. just finished the game! lovely story. thank you!. I loved this game. Hands down, one of the better ones. Guard duty is a tongue-in-cheek point and click adventure game with relatively easy controls and very little pixel hunting. The charm in the game is definitely there and I found myself chuckling or laughing several times.However... And this is a personal gripe of mine... Once act 3 starts, I felt like the charm was kinda... Dropped. Trying not to spoil too much here, we get a different narrative of the story and are introduced to a new 'hero'. I don't mind, as it's done good. And it sort of is and sort of isn't. It's way too short and a lot of the events are done for you (aka, the game does some sort of 'cutscene' thing, so you're just waiting there, wondering what's happening.But my biggest gripe of the last acts is the voice from the main protagonist. It's... Really frustrating to listen to for nearly an hour, especially since some of the dialogues go on forever. I get that they tried to make him some sort of 'badass' whom had 'seen things in the past', but it just doesn't work as we don't get to see any of that.And compared to the main character in the first two acts, whom is very lively and cheerful, it was a complete turn around. So yeah, if the last acts weren't so on the nose, a bit more fleshed out and the main protagonist had a different voice... I'd say that this game would have been close to perfect. But that's not to say that the game is bad. In fact, the first two acts are flippin' amazing. The characters are amazing, the voice acting is pretty good (again, one that it a bit so-so, but he's not there for 90% of the time). The sounds and music, are really nice and the humour \/ atmosphere is amazing.Certainly pick it up if you like point and clicks, it's worth it!. Simply amazing ! Love the atmosphere, the music, the caracters... for those who loved the old good classic point and click games... and for the new ones !. This is exactly like the games I fell in love back then when Point & Click-Adventures were a big thing in the 90s. A wonderful and beautifully crafted little pixel styled world, interesting and wacky characters and a neat story. I instantly got reminded of Simon The Sorcerer. Just don't expect many difficult puzzles. But the story and the interesting world make it worth the journey.. What a cute adventure i loved it and very ncie retro graphic hehe took me around 4 hours so not too short!

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